Hammers of Moradin . Moradin, or the Dwarffather, is the lawful good chief deity in the dwarven pantheon. Priests of other gods are not permitted to advance to the forge except with the express permission of a High Forgesmith or an avatar of Moradin himself. It is of particular importance to that deity and their followers. They are told to honor the leaders of their clan just as they honor Moradin. Favored Weapon: Warhammer: ... Moradin dresses plainly, wearing furs and the leather leggings and aprons of a humble smith. A harsh but fair judge, he is strength and force of will embodied. Moradin's holy days fall monthly; in some cultures this is when Luna is full, while in others it is when Luna is a crescent. Usually a new temple is built on another site, but occasionally the previous temple is rebuilt and reconsecrated (Demihuman Deities, 80). Encyclopedia Greyhawkania Index Notable examples of favored weapons include the warhammer, wielded by Thor, Moradin and their clerics; the mace, wielded by clerics of Pelor and Lathander; and the longsword, wielded by followers of Corellon Larethian, Merrshaulk, and Heimdall. His symbol is a hammer and anvil; most clerics of Moradin carry a miniature electrum war hammer, often magically treated. The Hammers of Moradin are an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan. His favored weapon is the warhammer. Their favored weapon is the war hammer. Akadi (ah-kah-dee) is the elemental embodiment of air. Named as their patron by Moradinhimself, the mute deity set veins of precious metals where they might one day be intercepted and invented countless colors for countless gems to beau… Lawful Good. The Maker returned to the Eternal Forge and created the dwarves from rock and iron (CBoD, 7). Another elite military order of Moradin is the Order of the Anvil of Light. 977. Hammers of Moradin. Clangeddin Silverbeard, pronounced (clan-gedh-din sihl-vur-beard), was the dwarven deity of battle and honour in warfare. For example, Moradin's favored weapon, the hammer, reflects the creation myth of the dwarves, who believe that Moradin crafted the dwarves through the art of blacksmithing. He has flowing black hair and a beard to match, and he always wear full plate armor. To them falls the task of removing the dwarven kingdoms of orcs and wiping out the followers of Gruumsh. A funeral for a Orudrun worshiper is a grand, solemn spectacle, with chants that describe the lineage of the deceased, stretching back thousands of years. Within the mountain is the Soul Forge, where Moradin tempers the spirits of his people and their weapons. However, this only referred to a specific (and relatively rare) magic item, rather than a weapon type. His favored weapon is the warhammer. The Red Steel (1994) box set used the term "favored weapon" in a context which would be familiar to players of later editions. He is a stern paternal deity, gruff and uncompromising, and hard as stone. Hammers of Moradin. ... Favored monsters. ... Berronar was Moradin's bride and as such the matriarch of the dwarven pantheon. Moradin, pronounced (mor-uh-din), was the lawful good god of the dwarves and the chief deity in their pantheon. The domains he is associated with are Earth, Good, Law, and Protection. This is an important decision when creating a Favored Soul or Cleric with the War Domain. His upper body is particularly robust, with a barrel chest, wide shoulders, and arms corded with big muscles. Clerics often wield their deity's favored weapon as a point of pride.[1][2]. The deity of dwarves, Moradin (moar-uh-din), usually appears as a stern-faced male dwarf with a powerful build. Alignment: Lawful Good Portfolio: Creation, Artisans, Family Domains: Artifice, Earth, Fire, Good, Law Favored Weapon: Warhammer Moradin is the patron of miners and smiths, and he is also the creator of the dwarves. Please visit the Edit Encyclopedia Index page to contribute to the wiki database. "Light must be snuffed, perfection decayed, order dissolved, and minds fragmented." They have a lithe and swift look about them and their movements are both swift and graceful. Other spells which rely on a deity's favored weapon include divine storm and weapon of the deity.[4]. This forge is more than just a workplace but also a telinom, a sacred area. Moradin (mor-uh-din) is a stern paternal deity, gruff and uncompromising, and hard as stone when it comes to protecting his chosen race.A harsh but fair judge, he is strength and force of will embodied. The following is a list of deities available at the character creation screen, sorted by favored weapon. In a rare error, the sourcebook Complete Divine (2004) accidentally left a writer's note in a printed sourcebook, incorrectly defining Tharizdun's favored weapon as something called the check toee. https://greyhawkonline.com/greyhawkwiki/index.php?title=Moradin&oldid=43476, Creative Commons Attribution-NonCommercial-ShareAlike, Soul Forger, Dwarffather, the All-Father, the Creator, the Maker, Fighter 20/Expert 14/Cleric 15 (3rd edition), Dwarves (survival, renewal, and advancement), Creation, Smithing (all kinds), Protection, Metalcraft, Stonework, Engineering, dwarven engineers, Creation, Earth, Good, Law, and Protection. Favored Weapon: Warhammer. Moradin. Favored Weapon: Warhammer. Favored Weapon: “Soul Hammer” (warhammer) Moradin (moar-uh-din ) is the father and creator of the dwarven race. One must strive to forge strength within. Carl Sargent, in Monster Mythology, writes that the Dwarf-Fathers were forged from iron and mithral hewn from the heart of the world. Though less tainted than the creations of the god of Evil, they lacked the iron that had been forged into every dwarf's soul. The service then consists of humble prayer and open discussion on current dwarven issues. Moradin forged the first dwarves out of metal and gems and breathed life into them. Some spells differ based on the deity's favored weapon. A similar reference to Gond's favored weapon appears in Dragon #403 (Sep 2011), p.7. Individual chapters have a great deal of local autonomy but, in times of great crisis, a Grand Council (the reigning monarchs and senior Hammers of the affected region) assemble to plot strategy and divine Moradin's will. Examples of AD&D sourcebooks which followed this usage include Rogues Gallery{{UnknownBook}}, I14 Swords of the Iron Legion (1988), and OP1 Tales of the Outer Planes (1988). Take your favorite fandoms with you and never miss a beat. Examples include the beholder goddess Great Mother and the naga deity Shekinester, whose favored weapons are their bite. He quenched their glowing-hot forms in the Trough of Life, and so they were awakened. The domains he is associated with are Earth, Good, Law, and Protection. He has powerful musculature, particularly in his upper body. Moradin's clerics wear earthy colors, with chain mail and silvered helms. Her temples are few in civilized lands, but her wayside shrines appear throughout the world. The page for the Encyclopedia Greyhawkania Index has a list of sources, full product names, abbreviations, and a link to the full, downloadable index. He harbors a special hatred for Corellon Larethian, Moradin, and their followers. Dwarven sorcerers are considered blessed by Moradin; their abilities are thus divinely granted. Avandra is a good deity in the core pantheon, introduced in the Player's Handbook. 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